Schedule

Slides

Lecture Topic Slide
1 Introduction CG-01-Introduction.pdf
2 History and Applications of CG CG-02-History-and-Applications.pdf
3 Brief Review of C++ CG-03-Brief-Review-of-C++.pdf
4 OpenGL Programming CG-04-OpenGL-Programming.pdf
5 Redering Pipeline CG-05-Rendering-Pipeline.pdf
6 Rasterization CG-06-Rasterization.pdf
7 Transformation CG-07-Transformation.pdf
8 Viewing CG-08-Viewing.pdf
9 Lighting and Shading CG-09-Lighting-and-Shading.pdf
10 Mesh CG-10-Mesh.pdf
11 Texture CG-11-Texture.pdf
12 Shadow and Global Illumination CG-12-Shadow-and-Global-Illumination.pdf
13 Curves and Surfaces CG-13-Curves-and-Surfaces.pdf